June 12, 2010

Terms and Abbreviations

So I realized that I just posted a bunch of abbreviations and terms that may be unfamiliar to a new skater. So here below I've listed everything I can think of....let me know if I missed something!
Basic edges: You are nearly always either on the inside edge of the blade on your skate (inside of your foot) or the outside edge (outside of your foot) you will often see this abbreviated as O or I.
Basic ends: Sometimes you will see something labeled RFI or LBO. R and L are right and left. F is forward, meaning towards your toes and B is toward your heel. There are a lot of moves that require you to push your weight onto one end of the foot but it's not like standing on your actual toes or heels.
Basic moves in the field
Crossover: going either forwards or backwards, one foot crosses over the other before pushing off the ice.
Mohawk: starts in one direction on one foot and pushes onto the other foot going the opposite direction.
3 turn: one foot 180 degree directional turn either inside (toward body) or outside (away from body), makes a '3' shape on the ice.
Bracket: similar to a 3 turn but makes a } shape on the ice
Rocker: also similar to an outside 3 turn but exits on a BOE (back outside edge) instead of a BIE
Spins
Two foot spin: just like it sounds, works mainly from the hips and arms
One foot spin: just like a two foot spin, on one foot but also is used to define spins such as a scratch spin
Scratch spin: a one foot spin, for basic skaters entered from a BIE windup around a circle and then spinning on the opposite foot. Skater makes a '4' by bending the free leg at the knee and then a '1' by pushing it down to exit.
Sit spin: starts like a scratch spin but squeezes free leg across spinning leg immediately and then the skater 'sits' down.
Back spin: a reverse scratch spin where the skater spins in the same direction as the scratch spin but on the opposite leg.
Camel spin: skater has arms at their side and the free leg straight out making a 90 degree angle
Layback spin: starts like a scratch spin, skater swings free leg back and bent, arms up in the air, and bends slightly backwards.
Jumps
Waltz jump: the beginning of the axle and the first jump learned. Bring non-skating knee up, forward jump off non-landing leg, 1/2 rotation and land on opposite foot.
Toe loop: skating backwards on landing leg, reach free leg back, tap the ice with the toe pick and land on the same skating leg.
Salchow: starting forwards on non-landing leg, outside 3 turn to backwards, swing free leg around and push off toe of skating leg, land on free leg.
Loop: skating forwards on landing leg inside edge, 3 turn to backwards, bring free leg across skating leg to deepen BO edge, jump and land on same skating leg
Flip: skating backwards on INSIDE edge of non-landing leg, reach free leg back, tap ice with toe pick and land on free leg.
Lutz: skating backwards on OUTSIDE edge of non-landing leg, reach free leg back, tap ice with toe pick and land on free leg.
Axel: has an extra 1/2 rotation on it because it jumps from a forward skating direction and must land backwards like all jumps. Bring non-skating leg up, toe push off skating leg, rotate 1 and 1/2 times, and land on non-skating leg.

Hopefully this helps clear up any confusion and aids in visualization of the jumps, spins, and moves!

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